cmfc计算器源码(mfc简易计算器代码)
本文目录一览:
- 1、MFC 简单计算器代码
- 2、求用MFC编写的计算器的源代码,请发到我邮箱heyanhong6688@163.com,非常感谢
- 3、c语言的mfc怎么编程计算器,急用,有详细步骤截图代码。谢谢。帮帮忙。
- 4、MFC编写计算器具体步骤 方法 代码,拜托高手急用!
- 5、求MFC编写计算器的详细方法 步骤 代码
- 6、VC计算器的源代码
MFC 简单计算器代码
class CCalculatorDlg : public CDialog
{
// Construction
public:
void SaveValue1();
CCalculatorDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCalculatorDlg)
enum { IDD = IDD_CALCULATOR_DIALOG };
CEdit m_edit;span style="white-space:pre" /span//显示使用一个编辑框
CString m_str;span style="white-space:pre" /span//编辑框内的字符串
//输入的2个值
double m_fNumber1;
double m_fNumber2;
//保存计算符号类型 0='+',1='-',2='*',3='/'
int m_iSign;
//计算
void Calculator();
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCalculatorDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CCalculatorDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnMyAbout();
afx_msg void OnButtonBack();
afx_msg void OnButtonClear();
afx_msg void OnButton1();
afx_msg void OnButton2();
afx_msg void OnButton3();
afx_msg void OnButton4();
afx_msg void OnButton5();
afx_msg void OnButton6();
afx_msg void OnButton7();
afx_msg void OnButton8();
afx_msg void OnButton9();
afx_msg void OnButton0();
afx_msg void OnButtonDian();
afx_msg void OnButtonJia();
afx_msg void OnButtonJian();
afx_msg void OnButtonCheng();
afx_msg void OnButtonChu();
afx_msg void OnButtonDeng();
afx_msg void OnButtonPingFang();
afx_msg void OnButtonKaiFang();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CalculatorDlg.cpp文件中:
[cpp] view plain copy
void CCalculatorDlg::OnButtonBack()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
//移除最右边一个字符
if (!m_str.IsEmpty())
{
m_str = m_str.Left(m_str.GetLength()-1);
}
UpdateData(FALSE);
}
void CCalculatorDlg::OnButtonClear()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = "";
m_fNumber1 = 0.0f;
m_fNumber2 = 0.0f;
m_iSign = 0;
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton1()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "1";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton2()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "2";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton3()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "3";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton4()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "4";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton5()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "5";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton6()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "6";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton7()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "7";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton8()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "8";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton9()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "9";
UpdateData(FALSE);
}
void CCalculatorDlg::OnButton0()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_str = m_str + "0";
UpdateData(FALSE);
}
//小数点按钮
void CCalculatorDlg::OnButtonDian()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
//如果没有小数点,则加上一个小数点,如果已有小数点就忽略此次的小数点,保证最多只有1个
if (-1 == m_str.Find('.'))
{
m_str = m_str + ".";
}
UpdateData(FALSE);
}
void CCalculatorDlg::OnButtonJia()
{
// TODO: Add your control notification handler code here
SaveValue1();
m_iSign = 0;
}
void CCalculatorDlg::OnButtonJian()
{
// TODO: Add your control notification handler code here
SaveValue1();
m_iSign = 1;
}
void CCalculatorDlg::OnButtonCheng()
{
// TODO: Add your control notification handler code here
SaveValue1();
m_iSign = 2;
}
void CCalculatorDlg::OnButtonChu()
{
// TODO: Add your control notification handler code here
SaveValue1();
m_iSign = 3;
}
void CCalculatorDlg::OnButtonDeng()
{
// TODO: Add your control notification handler code here
Calculator();
}
void CCalculatorDlg::SaveValue1()
{
UpdateData(TRUE);
m_fNumber1 = atof(m_str);
m_str = "";
UpdateData(FALSE);
}
void CCalculatorDlg::Calculator()
{
UpdateData(TRUE);
m_fNumber2 = atof(m_str);
double f = 0.0f;
switch (m_iSign)
{
//加
case 0:
f = m_fNumber1 + m_fNumber2;
break;
//减
case 1:
f = m_fNumber1 - m_fNumber2;
break;
//乘
case 2:
f = m_fNumber1 * m_fNumber2;
break;
//除
case 3:
if (m_fNumber2 == 0.0f)
{
f = m_fNumber1;
}
else
{
f = m_fNumber1 / m_fNumber2;
}
break;
//平方
case 4:
f = m_fNumber2 * m_fNumber2;
break;
//开方
case 5:
f = sqrt(m_fNumber2);
break;
default:
break;
}
//如果浮点数其实是个整数
if(f - int(f) = 1e-5)
{
m_str.Format("%d",(int)f);
}
else
{
m_str.Format("%f",f);
}
UpdateData(FALSE);
m_fNumber1 = f;
m_fNumber2 = 0.0f;
}
void CCalculatorDlg::OnButtonPingFang()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_fNumber1 = atof(m_str);
double f = m_fNumber1 * m_fNumber1;
//如果浮点数其实是个整数
if(f - int(f) = 1e-5)
{
m_str.Format("%d",(int)f);
}
else
{
m_str.Format("%f",f);
}
UpdateData(FALSE);
m_fNumber1 = f;
m_fNumber2 = 0.0f;
m_iSign = 4;
}
void CCalculatorDlg::OnButtonKaiFang()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_fNumber1 = atof(m_str);
double f = sqrt(m_fNumber1);
//如果浮点数其实是个整数
if(f - int(f) = 1e-5)
{
m_str.Format("%d",(int)f);
}
else
{
m_str.Format("%f",f);
}
UpdateData(FALSE);
m_fNumber1 = f;
m_fNumber2 = 0.0f;
m_iSign = 5;
}
求用MFC编写的计算器的源代码,请发到我邮箱heyanhong6688@163.com,非常感谢
在MFC
AppWized(exe)项目下做。界面自己做
1.在对话框的头文件CalculatorDlg.h中添加#includemath.h
2.为CCalculatorDlg类添加成员数据和成员函数
double
number1,number2;
int
NumberState,OperationState;
void
cal();
并在CCalculatorDlg类的构造函数中增加NumberState=1;
3.添加消息按钮afx_msg
void
OnNumberKey(UINT
nID);
afx_msg
void
OnOperationKey(UINT
nID);
4.在CalculatorDlg.cpp文件中BEGIN_MESSAGE_MAP(CMy1Dlg,
CDialog)和END_MESSAGE_MAP()间添加代码
ON_COMMAND_RANGE(IDC_NUMBER1,IDC_NUMBER10,OnNumberKey)
ON_COMMAND_RANGE(IDC_NUMBER11,IDC_NUMBER20,OnOperationKey)
5.为成员函数OnNumberKey和OnOperationKey添加代码
void
CCalculatorDlg::OnNumberKey(UINT
nID)
{
int
n=0;
switch(nID)
{
case
IDC_NUMBER1:n=1;break;
case
IDC_NUMBER2:n=2;break;
case
IDC_NUMBER3:n=3;break;
case
IDC_NUMBER4:n=4;break;
case
IDC_NUMBER5:n=5;break;
case
IDC_NUMBER6:n=6;break;
case
IDC_NUMBER7:n=7;break;
case
IDC_NUMBER8:n=8;break;
case
IDC_NUMBER9:n=9;break;
case
IDC_NUMBER10:n=0;break;
}
if(NumberState==1)
{
m_result=m_result*10+n;
number1=m_result;
UpdateData(FALSE);
//
更新编辑框中的值
}
else
{
m_result=m_result*10+n;
number2=m_result;
UpdateData(FALSE);
}
}
void
CCalculatorDlg::OnOperationKey(UINT
nID)
{
switch(nID)
{
case
IDC_NUMBER13:
//
"/"按钮
OperationState=1;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case
IDC_NUMBER14:
//
"*"按钮
OperationState=2;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case
IDC_NUMBER15:
//
"+"按钮
OperationState=3;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case
IDC_NUMBER16:
//
"-"按钮
OperationState=4;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case
IDC_NUMBER17:
//
"C"按钮,撤消用,不需要可以删除
number1=number2=m_result=0;
UpdateData(FALSE);
NumberState=1;
break;
case
IDC_NUMBER20:
//
"="按钮
cal();
//
调用cal成员函数
break;
}
}
6.为成员函数cal()添加代码
void
CCalculatorDlg::cal()
{
switch(OperationState)
{
case
1:
m_result=(double)number1/number2;
UpdateData(FALSE);
//
更新编辑框中的结果
number1=m_result;
//
把此次的运算结果作为下一次运算的第一个操作数
NumberState=2;
//
下次输入的数作为第二个操作数
break;
case
2:
m_result=number1*number2;
UpdateData(FALSE);
//
更新编辑框中的结果
number1=m_result;
NumberState=2;
break;
case
3:
m_result=number1+number2;
UpdateData(FALSE);
//
更新编辑框中的结果
number1=m_result;
NumberState=2;
break;
case
4:
m_result=number1-number2;
UpdateData(FALSE);
//
更新编辑框中的结果
number1=m_result;
NumberState=2;
break;
}
OperationState=0;
}
注意按钮的ID号要和程序中的ID号相同!!!!要不然会有的按钮点击没反应……
c语言的mfc怎么编程计算器,急用,有详细步骤截图代码。谢谢。帮帮忙。
#include stdio.h
void main(){
int a , b;
char cOperator;
int x;
printf("请输入两个整数的运算式:\n");
scanf("%d%c%d",a,cOperator,b);
if(cOperator=='+')x=(a + b);
else if(cOperator=='-')x=(a - b);
else if(cOperator=='*')x=(a * b);
else if(cOperator=='/')x=(a / b);
else printf("符号输入错误!\n");
printf("%d%c%d",a,cOperator,b);
printf("=%d\n",x);
}
(1)不知道楼主为什么要用"while",但个人认为没有必要.
(2)楼主所有的if语句都存在问题,例如:if(cOperator='+')这句,应改为if(cOperator=='+'),因为C语言中的"="不是代表"等于",而是"赋值".
MFC编写计算器具体步骤 方法 代码,拜托高手急用!
1、首先打开VS2013,新建一个VC++ MFC项目,命名为 gongzi。
2、然后在程序类型中,选择“基于对话框”,点击“完成”按钮。
3、然后在弹出的对话框中,删除原先的Static Text,添加相应的控件到窗体上。
4、接着在应发工资编辑框右击添加变量。 变量名称是 m_editTotal, 变量类型是 double, 类别为 value,点击“完成”。同样扣税费用编辑框右击添加变量。 变量名称是 m_editTax, 变量类型是 double, 类别为 value,应扣税款标签右击添加变量。
5、然后双击“计算应扣税款”进入代码,添加代码。
6、最后点击运行,输入对应的数目,按下按钮,查看执行效果。
求MFC编写计算器的详细方法 步骤 代码
在MFC AppWized(exe)项目下做。界面自己做
1.在对话框的头文件CalculatorDlg.h中添加#includemath.h
2.为CCalculatorDlg类添加成员数据和成员函数
double number1,number2;
int NumberState,OperationState;
void cal();
并在CCalculatorDlg类的构造函数中增加NumberState=1;
3.添加消息按钮afx_msg void OnNumberKey(UINT nID);
afx_msg void OnOperationKey(UINT nID);
4.在CalculatorDlg.cpp文件中BEGIN_MESSAGE_MAP(CMy1Dlg, CDialog)和END_MESSAGE_MAP()间添加代码
ON_COMMAND_RANGE(IDC_NUMBER1,IDC_NUMBER10,OnNumberKey)
ON_COMMAND_RANGE(IDC_NUMBER11,IDC_NUMBER20,OnOperationKey)
5.为成员函数OnNumberKey和OnOperationKey添加代码
void CCalculatorDlg::OnNumberKey(UINT nID)
{
int n=0;
switch(nID)
{
case IDC_NUMBER1:n=1;break;
case IDC_NUMBER2:n=2;break;
case IDC_NUMBER3:n=3;break;
case IDC_NUMBER4:n=4;break;
case IDC_NUMBER5:n=5;break;
case IDC_NUMBER6:n=6;break;
case IDC_NUMBER7:n=7;break;
case IDC_NUMBER8:n=8;break;
case IDC_NUMBER9:n=9;break;
case IDC_NUMBER10:n=0;break;
}
if(NumberState==1)
{
m_result=m_result*10+n;
number1=m_result;
UpdateData(FALSE); // 更新编辑框中的值
}
else
{
m_result=m_result*10+n;
number2=m_result;
UpdateData(FALSE);
}
}
void CCalculatorDlg::OnOperationKey(UINT nID)
{
switch(nID)
{
case IDC_NUMBER13: // "/"按钮
OperationState=1;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case IDC_NUMBER14: // "*"按钮
OperationState=2;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case IDC_NUMBER15: // "+"按钮
OperationState=3;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case IDC_NUMBER16: // "-"按钮
OperationState=4;
UpdateData(FALSE);
m_result=0;
NumberState=2;
break;
case IDC_NUMBER17: // "C"按钮,撤消用,不需要可以删除
number1=number2=m_result=0;
UpdateData(FALSE);
NumberState=1;
break;
case IDC_NUMBER20: // "="按钮
cal(); // 调用cal成员函数
break;
}
}
6.为成员函数cal()添加代码
void CCalculatorDlg::cal()
{
switch(OperationState)
{
case 1:
m_result=(double)number1/number2;
UpdateData(FALSE); // 更新编辑框中的结果
number1=m_result; // 把此次的运算结果作为下一次运算的第一个操作数
NumberState=2; // 下次输入的数作为第二个操作数
break;
case 2:
m_result=number1*number2;
UpdateData(FALSE); // 更新编辑框中的结果
number1=m_result;
NumberState=2;
break;
case 3:
m_result=number1+number2;
UpdateData(FALSE); // 更新编辑框中的结果
number1=m_result;
NumberState=2;
break;
case 4:
m_result=number1-number2;
UpdateData(FALSE); // 更新编辑框中的结果
number1=m_result;
NumberState=2;
break;
}
OperationState=0;
}
注意按钮的ID号要和程序中的ID号相同!!!!
VC计算器的源代码
// jisuanqiDlg.cpp : implementation file
//
#include "stdafx.h"
#include "jisuanqi.h"
#include "jisuanqiDlg.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CJisuanqiDlg dialog
CJisuanqiDlg::CJisuanqiDlg(CWnd* pParent )
: CDialog(CJisuanqiDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CJisuanqiDlg)
m_num = 0.0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()-LoadIcon(IDR_MAINFRAME);
}
void CJisuanqiDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CJisuanqiDlg)
DDX_Text(pDX, IDC_EDIT1, m_num);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CJisuanqiDlg, CDialog)
//{{AFX_MSG_MAP(CJisuanqiDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
ON_BN_CLICKED(IDC_BUTTON14, OnButton0)
ON_BN_CLICKED(IDC_BUTTON15, OnButtonPoint)
ON_BN_CLICKED(IDC_BUTTON16, OnButtonEqual)
ON_BN_CLICKED(IDC_BUTTON13, OnButtonChu)
ON_BN_CLICKED(IDC_BUTTON12, OnButtonMul)
ON_BN_CLICKED(IDC_BUTTON11, OnButtonSub)
ON_BN_CLICKED(IDC_BUTTON10, OnButtonAdd)
ON_BN_CLICKED(IDC_BUTTON17, OnButtondelet)
ON_BN_CLICKED(IDC_BUTTON18, OnButtonclear)
ON_BN_CLICKED(IDC_BUTTON19, OnButtonkaifang)
ON_BN_CLICKED(IDC_BUTTON20, OnButtonziranduishu)
ON_BN_CLICKED(IDC_BUTTON21, OnButtonchangyongduishu)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CJisuanqiDlg message handlers
BOOL CJisuanqiDlg::OnInitDialog()//初始化变量
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu-AppendMenu(MF_SEPARATOR);
pSysMenu-AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
t=true;
j=true;
i=10;
p=0;
q=0;
m_num=0;
m_lnum=0;
return TRUE; // return TRUE unless you set the focus to a control
}
void CJisuanqiDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CJisuanqiDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CJisuanqiDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CJisuanqiDlg::OnButton1()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+1;
UpdateData(FALSE);
}
else
{
m_num=m_num+1.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton2()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+2;
UpdateData(FALSE);
}
else
{
m_num=m_num+2.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton3()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+3;
UpdateData(FALSE);
}
else
{
m_num=m_num+3.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton4()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+4;
UpdateData(FALSE);
}
else
{
m_num=m_num+4.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton5()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+5;
UpdateData(FALSE);
}
else
{
m_num=m_num+5.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton6()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+6;
UpdateData(FALSE);
}
else
{
m_num=m_num+6.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton7()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+7;
UpdateData(FALSE);
}
else
{
m_num=m_num+7.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton8()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+8;
UpdateData(FALSE);
}
else
{
m_num=m_num+8.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton9()
{
// TODO: Add your control notification handler code here
if(t)
{
m_num=m_num*10+9;
UpdateData(FALSE);
}
else
{
m_num=m_num+9.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButton0()
{
// TODO: Add your control notification handler code here
//UpdateData();
if(t)
{
m_num=m_num*10+0;
UpdateData(FALSE);
}
else
{
m_num=m_num+0.0/i;
i*=10;
UpdateData(FALSE);
}
}
void CJisuanqiDlg::OnButtonPoint()
{
// TODO: Add your control notification handler code here
int i=10;
t=false;
}
void CJisuanqiDlg::OnButtonEqual()
{
// TODO: Add your control notification handler code here
switch(r)
{
case '+':
{
m_num=m_num+m_lnum;
UpdateData(FALSE);
break;
}
case '-':
{
m_num=m_snum-m_num;
UpdateData(FALSE);
break;
}
case '*':
{
m_num=m_mnum*m_num;
UpdateData(FALSE);
break;
}
case '/':
{
if(m_num==0)
{
MessageBox("除数不能是0!");
}
else
{
m_num=m_cnum/m_num;
UpdateData(FALSE);
break;
}
}
}
t=true;
}
void CJisuanqiDlg::OnButtonMul()
{
// TODO: Add your control notification handler code here
r='*';
t=true;
m_mnum=m_num;
m_num=0;
UpdateData(FALSE);
}
void CJisuanqiDlg::OnButtonChu()
{
// TODO: Add your control notification handler code here
r='/';
t=true;
i=10;
m_cnum=m_num;
m_num=0;
UpdateData(FALSE);
}
void CJisuanqiDlg::OnButtonSub()
{
// TODO: Add your control notification handler code here
r='-';
i=10;
t=true;
if(j)
{
m_snum=m_num;
}
else
{
p=0;
adda[p]=m_num;
p++;
for(q=0;q=p;q++)
{
m_lnum=m_lnum+adda[q];
q++;
}
m_num=m_lnum;
UpdateData(FALSE);
m_num=0;
m_snum=m_lnum;
}
m_num=0;
}
void CJisuanqiDlg::OnButtonAdd()
{
// TODO: Add your control notification handler code here
r='+';
t=true;
j=false;
i=10;
p=0;
adda[p]=m_num;
p++;
for(q=0;q=p;q++)
{
m_lnum=m_lnum+adda[q];
q++;
}
m_num=m_lnum;
UpdateData(FALSE);
m_num=0;
}
void CJisuanqiDlg::OnButtondelet()
{
// TODO: Add your control notification handler code here
int p;
p=m_num/10;
m_num=p;
UpdateData(FALSE);
}
void CJisuanqiDlg::OnButtonclear()
{
// TODO: Add your control notification handler code here
t=true;
i=10;
j=true;
m_num=0;
m_lnum=0;
UpdateData(FALSE);
}
void CJisuanqiDlg::OnButtonkaifang()
{
// TODO: Add your control notification handler code here
m_num=sqrt(m_num);
UpdateData(FALSE);
}
void CJisuanqiDlg::OnButtonziranduishu()
{
// TODO: Add your control notification handler code here
m_num=log(m_num);
UpdateData(FALSE);
}
void CJisuanqiDlg::OnButtonchangyongduishu()
{
// TODO: Add your control notification handler code here
m_num=log10(m_num);
UpdateData(FALSE);
}